City of Mist: MC Toolkit
The Master of Ceremonies' (MC) Toolkit is designed to support City of Mist MCs in every aspect of gamemastering. It includes step-by-step guides for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case - "Gambling With Death" - so you can start playing right off the bat.
★★★★★ “a must have for ANY GM... the tips alone are worth it!” (Verified customer)
What's in this book:
- Chapter 1: Word on the Street describes four of the main City districts with sample locations and local Rifts, as well as additional districts and locations at the edge of town.
- Chapter 2: Behind the Scenes is a detailed breakdown of the MC’s roles, a step-by-step guide on how to run sessions including a variety of tools to help make your game more cinematic, and an in-depth walkthrough for creating your own cases and designing your series based on the Iceberg model.
- Chapter 3: This is MY City! the villain chapter, contains the rules for creating and handling Dangers; a comprehensive Danger Profile directory containing dozens of Dangers to use in your games; a guide to Avatars and their operations with four ready-to-use Avatar profiles; and a special section on creating and using custom moves.
Why did you split the original Core Book into two books?
If I have the original Core Book, do I need the new books? What am I missing if I don’t get them?
The MC Toolkit contains a full ready-to-play case, Gambling With Death, that is only presented as an outline example in the original Core Book.
The new books have the Yellow Pages - summary and reference pages at the start of every chapter.
The content in the new books is arranged differently, with setting materials moved mostly to the MC Toolkit and the Core Moves appearing before Game Resources in the rules chapter.
The new books contain some corrections to errors found in the original Core Book.
- A complete sample case: “Gambling with Death”.