In this case note for the Liminal RPG, the crew are taken on by a prominent magician in the Council of Merlin to track down his missing son. Naturally, things are more complicated than they seem. There is the question as to why someone in the arrogant Council of Merlin needs people involved who do not belong to the organisation. It turns out that getting involved with werewolves is the easy part of the case.
Join us in this case note for the Liminal RPG, where the magical and mundane worlds collide in the modern day United Kingdom.
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