Trapped Inside Your Own Mind!
It is July 1941 and several brave Allied agents awake inside an underground research facility in central Europe, tied to chairs, with no idea how they got there and even worse, no memory of the past two weeks.
So begins a virtual nightmare as the agents escape their confinement only to experience a series of strange circular events, ghostly apparitions, non-existent rooms, and corridors that endlessly turn back in on themselves.
Escape seems impossible as they are caught in a repeating loop which makes no sense.
Only by gathering clues and evidence, talking to fellow prisoners and putting together the disparate pieces of this psychological puzzle will they learn to navigate this strange new reality.
But even then, after they discover the truth about their unusual imprisonment, they still face several daunting challenges.
Can they counter a powerful ritualistic spell to break their captivity, and foil a plot by the loathsome Reiner Lang, Prior of the Black Sun? Can they escape from this living nightmare, or, with time running out, will they finally succumb as a powerful mythos entity begins to feast on their minds?
Find out in The Stuff of Nightmares!
- Experience a blend of tense psychological thriller and chilling cosmic horror!
- Mixes survival, exploration, investigation and intrigue
- A 33-page adventure for 4-6 agents in both standard and printer friendly formats
- Features maps to enhance the playing experience for both players and GMs
- Comes with FREE Digital map pack for VTT play
Requires the Achtung! Cthulhu 2d20 core books to run.
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