A BOARD GAME FOR TWO PLAYERS AND FOOTBALL MANAGERS
Unique a combination of football rules and game strategy - to make a compelling tactical and strategic simulation of a real football match.
THE PRINCIPLES OF THE GAME
The managers take turns during the game. A turn consists of moving three players and a possible kick if the team is in possession of the ball. The movement of players varies by their position. Like in chess, also here each game piece has different possibilities of movement and different attributes
The goalkeeper fulfills his role thanks to his rapid movement in the goal area
The defenders dispose of enhanced defensive skills and may move faster towards their own gate
The midfielders may use long passes to set up the offense
The forwards’ offensive skills are boosted by a faster movement forward
The captain has the attributes of all types of the players; he is chosen by the manager himself before the match
The movement of the ball – the length of a shot or a pass is determined by the roll of the dice but it is the manager who chooses the direction of the movement. A shot can be improved by using playing cards. Their number is limited, therefore the manager must strategize when to use them
Substitution - just like in a real football game, the manager uses substitution (with regards to the course of the match) to change the structure of his team, and supports more either the offence or the defence
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