Star Trek Adventures: A Forest Apart
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Two intelligent species on the edge of destruction. The Prime Directive. What do you do?
When you encounter an ancient, damaged vessel - a forested geodesic dome – it does not respond to hails and you detect no intelligent life readings. Upon investigation, you discover that the dying trees on the ship are sentient. As you attempt to understand the cause of their illness, you uncover deeper mysteries about the origins of their sickness and their species.
But the stakes are raised when the ship changes course for Albali Prime, the home of a Bronze Age civilization. The trees believe Albali Prime is their ancient homeland.
Can you save this species and protect the well-being of the Albali, all while preserving the tenets of the Prime Directive?
This standalone 22-page PDF adventure by Marco Rafalà is for the Star Trek Adventures Roleplaying Game and is set during the TOS era. This adventure also contains advice for adaptation for use in campaigns based in other Star Trek eras.
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