Blogs
Creating and Populating Random Encounters
By Jim Johnson, Project ManagerArt by Armin Rangani Among the contents of the new Star Trek Adventures Allies and Adversaries Sourcebook that have me excited are the new gamemaster...
Creating and Populating Random Encounters
By Jim Johnson, Project ManagerArt by Armin Rangani Among the contents of the new Star Trek Adventures Allies and Adversaries Sourcebook that have me excited are the new gamemaster...
Fallout Friday May 22
By Georgie Listen up, ‘General’. Get your heinie over to the Castle pronto. This is Georgie. You’ve never heard of me, but you'll want to talk to me. You’ll...
Fallout Friday May 22
By Georgie Listen up, ‘General’. Get your heinie over to the Castle pronto. This is Georgie. You’ve never heard of me, but you'll want to talk to me. You’ll...
Dev Blog #6: The New AI System (Part 2)
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez Last time, we began to look into the new AI system in the new edition of Wasteland Warfare, and...
Dev Blog #6: The New AI System (Part 2)
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez Last time, we began to look into the new AI system in the new edition of Wasteland Warfare, and...
Achtung! Cthulhu Product Line Update
By Gavin Dady, Senior Project and Process ManagerArt by Ariel Orea January 2026 saw the retail release of The Norway Projekt hardback book, the 14th supplement for the Achtung!...
Achtung! Cthulhu Product Line Update
By Gavin Dady, Senior Project and Process ManagerArt by Ariel Orea January 2026 saw the retail release of The Norway Projekt hardback book, the 14th supplement for the Achtung!...
Representation from Across the Universe
By Jim Johnson, Project ManagerArt by Artur Mosca The new Star Trek Adventures supplement, the Allies and Adversaries Sourcebook, presents statistics blocks from a wide variety of non-player characters...
Representation from Across the Universe
By Jim Johnson, Project ManagerArt by Artur Mosca The new Star Trek Adventures supplement, the Allies and Adversaries Sourcebook, presents statistics blocks from a wide variety of non-player characters...
Allies and Adversaries: Gamemaster Advice and T...
By Jim Johnson, Project ManagerArt by Wilmar Ballespi In addition to dozens of statistics blocks that we’ll discuss in future blog posts, the new Allies and Adversaries Sourcebook for...
Allies and Adversaries: Gamemaster Advice and T...
By Jim Johnson, Project ManagerArt by Wilmar Ballespi In addition to dozens of statistics blocks that we’ll discuss in future blog posts, the new Allies and Adversaries Sourcebook for...
C.O.M.P. V2 Update
By Dom Westerland, Designer and Errata/Playtest Lead Times are changing in Fallout: Factions. Both the Errata and the C.O.M.P. Kit are getting a shake-up after some intense feedback from...
C.O.M.P. V2 Update
By Dom Westerland, Designer and Errata/Playtest Lead Times are changing in Fallout: Factions. Both the Errata and the C.O.M.P. Kit are getting a shake-up after some intense feedback from...
Dev Blog #5: The New AI System (Part 1)
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez With the new edition of Wasteland Warfare focusing on solo experiences, we knew that we needed to make sure...
Dev Blog #5: The New AI System (Part 1)
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez With the new edition of Wasteland Warfare focusing on solo experiences, we knew that we needed to make sure...
The Delta Quadrant Sourcebook, Revisited
By Jim Johnson, Project ManagerArt by Tobias Richter As of 2371, the Federation knew just a little bit about the Delta Quadrant, having sent a variety of probes and...
The Delta Quadrant Sourcebook, Revisited
By Jim Johnson, Project ManagerArt by Tobias Richter As of 2371, the Federation knew just a little bit about the Delta Quadrant, having sent a variety of probes and...
Errata V4
By Dom Westerland, Designer and Errata/Playtest Lead Times are changing in Fallout: Factions. Both the Errata and the C.O.M.P. Kit are getting a shake-up after some intense feedback from members...
Errata V4
By Dom Westerland, Designer and Errata/Playtest Lead Times are changing in Fallout: Factions. Both the Errata and the C.O.M.P. Kit are getting a shake-up after some intense feedback from members...
Friends and Foes of All Kinds
By Jim Johnson, Project ManagerArt by Artur Mosca After detecting a strange signal from a massive alien vessel shouldering its way through regulated trade routes, your away team transports...
Friends and Foes of All Kinds
By Jim Johnson, Project ManagerArt by Artur Mosca After detecting a strange signal from a massive alien vessel shouldering its way through regulated trade routes, your away team transports...
Fallout Friday April 24
By Georgie This here is Raider Radio. Don't forget, if you've got something you want everyone to hear, you're probably wrong and whatever it is sucks. But if you...
Fallout Friday April 24
By Georgie This here is Raider Radio. Don't forget, if you've got something you want everyone to hear, you're probably wrong and whatever it is sucks. But if you...
The Species Sourcebook Release
By Jim Johnson, Project ManagerArt by Paolo Puggioni The Star Trek Adventures team at Modiphius Entertainment is proud to continue its year-long celebration of the 60th anniversary of Star...
The Species Sourcebook Release
By Jim Johnson, Project ManagerArt by Paolo Puggioni The Star Trek Adventures team at Modiphius Entertainment is proud to continue its year-long celebration of the 60th anniversary of Star...
Dev Blog #4: How Do I Explore The Wasteland?
By Dom Westerland, Game DesignerPhoto by Bethesda Softworks You’ve made a Hero. You got a warband full of valuable and expendable followers (as appropriate). You’ve stuck your flag down...
Dev Blog #4: How Do I Explore The Wasteland?
By Dom Westerland, Game DesignerPhoto by Bethesda Softworks You’ve made a Hero. You got a warband full of valuable and expendable followers (as appropriate). You’ve stuck your flag down...
Second Contacts Mission Briefs Release
By Jim Johnson, Project ManagerArt by Eren Arik The Star Trek Adventures team at Modiphius Entertainment is proud to continue its year-long celebration of the 60th anniversary of Star...
Second Contacts Mission Briefs Release
By Jim Johnson, Project ManagerArt by Eren Arik The Star Trek Adventures team at Modiphius Entertainment is proud to continue its year-long celebration of the 60th anniversary of Star...
Dev Blog #3: How Does Combat Work?
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez We’ll dive into the full details about how you explore your Campaign Map to find Combat Encounters and so...
Dev Blog #3: How Does Combat Work?
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez We’ll dive into the full details about how you explore your Campaign Map to find Combat Encounters and so...
The Power Of An RPG
By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo As of the writing of this blog post, broadcast Star Trek™ is heading into uncertain times. Once the next 16...
The Power Of An RPG
By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo As of the writing of this blog post, broadcast Star Trek™ is heading into uncertain times. Once the next 16...
Dev Blog #2: Ways To Play
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez Previously, we’ve talked about the idea that Fallout: Wasteland Warfare is becoming a ‘solo first’ game in its new...
Dev Blog #2: Ways To Play
By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez Previously, we’ve talked about the idea that Fallout: Wasteland Warfare is becoming a ‘solo first’ game in its new...
April Fool’s Day, Star Trek™ Style!
By Jim Johnson, Project ManagerArt by Paolo Puggioni Even though April Fool’s Day falls on a Wednesday this year, and Wednesdays are new Star Trek Adventures article days, I’ve...
April Fool’s Day, Star Trek™ Style!
By Jim Johnson, Project ManagerArt by Paolo Puggioni Even though April Fool’s Day falls on a Wednesday this year, and Wednesdays are new Star Trek Adventures article days, I’ve...
Fallout Friday March 27
By Georgie This is Enclave Radio, with your host – me! President John Henry Georgie. We’ve had a busy one this past month, so by presidential decree, let’s get...
Fallout Friday March 27
By Georgie This is Enclave Radio, with your host – me! President John Henry Georgie. We’ve had a busy one this past month, so by presidential decree, let’s get...