Star Trek Adventures: Print & PDF Core Collection Warp Factor 2


Price:
Sale price£115.00 GBP

Description

Ahead, warp factor 2!

Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before…

The Print & PDF Core Collection includes the PDFs of 8 sourcebooks and supplements in the Star Trek Adventures line due out in 2017 and 2019 including (in release order): plus the 368 page full colour hardback collector's edition Star Trek Adventures Core Rulebook in both print and PDF - a saving of £29 / $37

• These Are The Voyages. Volume 1 Mission Book
• Command Division Supplement
• Beta Quadrant Sourcebook
• Operations Division Supplement
• Alpha Quadrant Sourcebook
• Sciences Division Supplement
• Gamma Quadrant Sourcebook
• Delta Quadrant Sourcebook
 
[Please note: This offer only includes the Core Rulebook in print, all other supplements are provided as PDFs. You will receive all PDFs upon completion of order. Please contact support@modiphius.com if you have any further questions.]

Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever.

A new threat looms from across the Gamma Quadrant, as it is confirmed by Commander Sisko and his crew that the Dominion, led by the Founders, represent a significant threat to the Alpha Quadrant. Tension is already high in the region of Bajor and Deep Space 9, as the Maquis continue to act against the Cardassian-Federation peace treaty, with Captain Janeway and the crew of the U.S.S. Voyager preparing for their mission in the Badlands. It is a volatile time for the Federation and new crews have never been in higher demand.

• Create your own Star Trek stories of discovery and adventure on the Final Frontier.
• Complete 2d20 game system from Modiphius Entertainment adapted for Star Trek Adventures, used in Mutant Chronicles, Conan: Adventures in an Age Undreamed Of, John Carter of Mars and the Infinity RPG.
• An extensive exploration of the United Federation of Planets and its galactic neighbours in the Alpha, Beta and Gamma Quadrants.
• Guidelines for Gamemasters old and new, on how to run an adventure of exploration and discovery for the crew of a Federation starship.
• A full catalogue of aliens and antagonists including Klingons, Romulans, Cardassians, the Borg and the Dominion.
• Brought to you by a team of expert Star Trek writers including writers from previous editions of Star Trek roleplaying games and other gaming talent.
• Personal logs and intercepted communications by Starfleet Intelligence provide a new perspective on Star Trek and its events.
 

Keep hailing frequencies open to see the full range of forthcoming Star Trek Adventures products. Hardcover supplements await along with lots of accessories including maps, gaming tiles, dice sets and the Borg Cube Collector’s Edition game box.

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TM & © 2018 CBS Studios Inc. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

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Customer Reviews

Based on 2 reviews
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M
Marissa
LOVE IT!

I love the PDF of the core rulebook and cannot wait to receive my hard copy, or the accompanying PDFs that will be released throughout the year. I've read through nearly the entire rulebook and I do love the emphasis on character creation- it is so frustrating to roleplay in situations where this isn't one of the focuses, because many players end up with hollow, boring characters. Modiphius tries to encourage a depth to player characters that I have rarely seen, and this is especially helpful with people that are new to roleplaying who may not be able to come up with their backstory entirely on their own. The mechanics are different than what I'm used to (I've never played a 2d20 system before) but after reading the book and watching a few online playtests I started to understand it, and find the system to be very cool. There are some typos in the rulebook PDF but they don't inhibit your ability to understand the rules. I've longed for a good Star Trek tabletop RPG for ages, and I'm happy to say my wish has been answered. Thanks, Modiphius!!

F
F D Howell
Slick presentation, with an elegant game mechanic.

I was pleasantly surprised at the quality of the .pdf, and am now looking forward to the physical copy and the upcoming modules. The game mechanics lend themselves well to simulating what we saw on the Star Trek series and films. Here's hoping the system catches on and is a success.

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