Roleplaying on Arrakis and beyond
Everything you need to create your own stories of intrigue and adventure on the sands of Arrakis as agents of a powerful noble House. Including extensive look at imperium, looking at society, factions, history, tehcnology, culture, faith and more.
Take a journey
Take your characters on a journey through the storied worlds of Frank Herbert’s sci fi masterpiece, inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow you.
The 2d20 system
The 2d20 System has been adapted specially for the Dune Universe, including rules for creating a noble House of your own, and systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House.
Arrakis. Dune. Desert Planet.
The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind-killer so be sure to keep your wits about you.The Imperium is a place of deadly duels, feudal politics, and mysterious abilities. Noble houses constantly politic for power, influence, and vengeance in a universe where a blade can change the fortunes of millions.
Build your house, carve your place in the universe, and fight for the Imperial throne. Take your characters on a journey through the worlds of the seminal Dune sci-fi book series from Frank Herbert, Brian Herbert, and Kevin J. Anderson, inhabiting elite agents working for noble houses where mentats, swordmasters, spies, Bene Gesserit sisters, devious advisors, or even desert Fremen join together to follow your banner.
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Dune: Adventures in the Imperium